Product Design

An agreed roadmap still leaves important questions unanswered. What should the first session feel like? How do the features work together? What happens when someone leaves halfway through a task and returns tomorrow?

Truesight designs digital products around the people using them and the work they need to complete. We turn product direction into connected journeys, prototypes, and build-ready designs so the team can evaluate the experience before committing every decision to code.

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Turn the product direction into an experience people can use.

Product design gives a digital product its working form. It connects the value the business intends to provide with the sequence of actions, information, and feedback a person encounters while using it. The work considers the product as an experience: how someone begins, reaches a useful result, returns, and handles situations that fall outside the simplest path.

This is valuable when a team is building a first version, introducing a substantial new product area, or bringing disconnected features into a more coherent whole. Product strategy may have established the opportunity and priorities, yet the experience still needs to be designed. A feature list alone does not establish how those capabilities should fit together for the person using them.

We work through that experience with product, business, and engineering stakeholders. The scope can span a defined minimum viable product or a major part of an existing one, from core journeys through detailed interface design and implementation guidance. Engineering delivery remains a separately agreed scope; the design work makes the proposed experience tangible enough to examine, test, and build.

Duration
6–10 weeks
Engagement
Team size
Founder to Enterprise
Focus
Digital Products + Core Experiences
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A feature list does not tell the team how the product should work together.

The roadmap calls for onboarding, a dashboard, shared workspaces, and reporting. Each capability has an owner, but the connections between them are still unclear. The team has not settled what a new user needs to set up, when a colleague should be invited, or which result will make the first visit worthwhile. Those decisions begin surfacing one ticket at a time during development.

Individual features progress while the overall product becomes harder to follow. Similar tasks require different steps in different areas. Important information is available, but only after someone knows which section contains it. A late review exposes a missing permission state or an assumption about customer behavior, and several completed screens now need to change together.

Founders and product leaders are left judging progress from a collection of parts. It is difficult to explain the experience to stakeholders, compare alternatives, or decide what belongs in the first release. The team needs a connected version of the product it can work through before the cost of changing direction grows.

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Work through the whole experience before its pieces harden into separate decisions.

We start with the agreed product direction, intended users, available evidence, and delivery constraints. We identify the core tasks the experience must support and map how people move between them. Questions about roles, content, data, and business rules are brought into the design conversation early, where the relevant people can resolve them together.

We develop the experience through flows, prototypes, and detailed design, choosing the level of fidelity that helps answer the decision at hand. Where testing is included, we use representative tasks to examine whether people understand and can navigate the proposed approach. The resulting design package connects the product's core journeys with the interaction details and handoff guidance needed for implementation.

Digital Product Experience Architecture

Define the structure, core journeys, and relationships between major product areas. Make roles, entry points, and transitions explicit so features support a coherent experience.

MVP & New Product Design

Design an agreed first release or substantial product expansion around the tasks that deliver its intended value. Resolve the essential flows and interface states within a practical delivery scope.

Interactive Prototyping & Product Testing

Build prototypes to compare approaches and examine important assumptions before development. Conduct scoped usability sessions where access and recruitment are agreed, and use findings to refine the design.

Detailed Product Design & Engineering Handoff

Prepare the agreed screens, interactions, and state definitions with implementation notes. Collaborate with engineering on feasibility and support design review within the delivery scope.

“I've worked with a lot of creative people, and Garrhet really stands out. He's great at taking an idea and turning it into something you're excited to share. He's also incredibly responsive and communicates clearly, which makes a huge difference when you're juggling deadlines. Even when things got stressful, he had a way of keeping everyone encouraged and moving forward. I genuinely loved getting to work with him.”

Lauren Mitchell
Marketing Specialist
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The team can evaluate a product experience instead of imagining the gaps.

Stakeholders have something concrete to work through. A founder can follow the first-use journey, a product lead can examine how a new capability fits, and engineering can identify constraints before implementation is far advanced. Disagreements become easier to locate: a missing step, an unclear interaction, or a requirement that conflicts with the intended experience. The team can compare alternatives around the same representation of the product.

Implementation has a more complete foundation. The relationship between screens, the behavior of important states, and the reasoning behind key choices are available for review. Engineers still make technical decisions, but fewer experience decisions have to be invented independently inside separate tickets. Design and development can discuss necessary tradeoffs with a clearer understanding of what those tradeoffs change for the user.

The work also establishes a baseline for learning after release. The intended journeys and assumptions are documented, so observed use can be compared with what the team expected. Some decisions will need adjustment as the product meets real customers. A coherent design makes that learning easier to apply because the organization can see how a change affects the wider experience rather than treating every feature as an isolated addition.

Make the product clear enough to build and useful enough to test.

Bring us the direction, the constraints, and the parts of the experience your team has not yet resolved. We will help turn them into a connected product design that gives the next release a firmer foundation.

Product design built in partnership with founders, engineers, and internal teams.

Single Projects

Focused work with a defined outcome.
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For organizations that need to solve a specific problem, build something new, or move an important initiative across the finish line.
Starting at

$15,000

Defined scope
Clear project outcome
Senior-led strategy and design
Documentation and handoff

Ongoing Sprints

Senior-level support that stays with the work.


‍For organizations with evolving priorities that need ongoing strategy, design, development, creative leadership, or implementation capacity.
Starting at

Reserved Truesight capacity
Ongoing prioritization
Senior creative direction
Flexible related workstreams